SERVICES
SOUNDAWG seminars and workshops provide game-makers with valuable tools to streamline the speech recording process -- recording more speech in less time, improving the quality of the work, and saving money and manpower.
One of the most harshly reviewed aspects of the final product is the voice acting. In fact, derision for voice acting is so common in reviews that it almost seems to be in vogue among critics. While a game with mediocre or even poor voice acting can still be fun and successful, excellent voice acting that seamlessly integrates with the visual image makes for a truly epic experience. By learning the actor’s unique vocabulary and the basics of how an actor thinks, all aspects of game speech can be optimized. Casting breakdowns can be written using this jargon, helping you find the right actor for the role in the first audition. Voice direction in scripts can be written in a vernacular that helps the actor hit the mark on the first take, saving money by reducing studio time and eliminating costly pickup sessions. Most importantly, resources can then be devoted to honing the performances with complete confidence that the speech will be recorded on time and within budget.
Even with this knowledge, speech recording for an interactive game can be a daunting undertaking. The combined fees of the voice talent, talent agency, director, recording studio, sound engineer, editing, union pension and health contributions, etc. can add up to a hefty sum which, broken down into hours, make every hour precious. While a savvy voice director can minimize the expense and time requirements, that liaison is still budgeting with the cast lists and line counts that YOU provide. With even a cursory understanding of talent union fees and requirements, cast lists and line counts can be optimized in pre-production to save substantial amounts of time and money, which can be reallocated to other pressing aspects of the development process.
At the conclusion of a SOUNDAWG seminar, your company will approach its next game title armed with new resources that will ensure expedited speech recording, significantly reduced costs, and compelling performances that transform a fun game into a truly epic journey for your players.
WE HAVE AN EAR FOR GAMES.